Hello there! 

I am an artist who has been working in the entertainment industry for nearly ten years. I have experience as an Art Director, CG Generalist, Visual Development Artist, and Sculpting for toy product creation. Most recently, I was employed with Moonbug Entertainment working on their hit show CoComelon. I filled many roles on CoComelon, starting as a Visual Developer and CG Modeler, and later working as Art Director.

In addition to my art direction and character work on CoComelon, I was employed previously as a full time Sculpting Vendor for Hasbro, Inc., working on toy brands such as Star Wars, Marvel Legends, Power Rangers, and many others. I have also done concepting, modeling and illustrative work for studios such as Leftchannel Motion Graphics, Action Force Toys, and Independent films and personal commissions.

I graduated from Ringling College of Art and Design, earning a BFA with Honors, majoring in Illustration with a minor in Visual Development.

I fell in love with storytelling at a very young age, and have always tried to incorporate a narrative in the personal pieces that I do, whether the tales be large or small. I feel that it helps to add depth to each piece. I hope that you not only enjoy my work, but also find a story behind each of them.

Resume/Linkedin/Instagram/Artstation

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